Okay I figured it out. Limit the contacts to the first ncon contacts and simply check if gripper <-> block contacts are present within the first...
The collision detection doesn't seem to be working here. https://snag.gy/fbq1hP.jpg You can see in the above pic the block must clearly be...
I found the distances in self.sim.data.contact However, I am trying to compute the collisions in an off-policy way. I need to be able to take...
Is the jenga model available from the demo? http://mujoco.org/image/home/mujocodemo.mp4 I couldn't find it by searching resources
For the XML here, Line 86 to 96:...
@Emo You mean write a Mujoco XML file and build the parts with Mujoco primitives? Is there a good example for something like this?
1. From what I understand, each of my objects has a geom and mesh. Both determine collision properties. But does one override the other? 2. I...
How can I create accurate collision meshes for these STL files? In other words, I need to turn these STL files into a Mujoco environment where the...
@Ethan Brooks Hi Ethan, is it possible to see the code you added for the RGBD camera?
Is there some setting?
Is there some sort of collision mesh representation we can retrieve per object, and how? Or some way to simulate a lidar point cloud representation?
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