Hi Amir, I believe you're asking about deformed skins, rather than meshes. You can read the values from the mjvScene, in the skinXXX fields. Of...
The self flipping top. Load the first keyframe to see this happen. See also the relevant Wikipedia page.
In order to see the Dzhanibekov effect, load this model in simulate and reset the state to the first keyframe. This model produces the behaviour...
The pixels are not stored in mjData, but rendered on the fly. If you look in simulate.cpp in the function void render(GLFWwindow* window) after...
..and ball joints. The simpler way is just a direct line to qfrc_actuation, taking a wrench to it, as it were. Alternatively you could let the...
I wish there was some way to load a keyframe from the keyboard... How about "ctrl+backspace"?
Separate names with a comma.