Simulation of different types of terrain.

Discussion in 'Simulation' started by Guillermo Castillo, Jan 24, 2020.

  1. Hi MuJoCo community,

    Is it possible to simulate soft terrains using MuJoCo? For example, I would like to simulate a robot walking on sand. After reading the documentation, I see that solref and solimp can be used to adjust softness, slip, and the way how contacts interact. However, I am not sure if it is possible to use these parameters to simulate sandy terrain, and what would be their best value combination to achieve it using Mujoco version 1.5 (since I saw solref provide additional features for Mujoco 2.0 when set to negative values). Any help or experience about this would be greatly appreciated. Thanks in advance.