Targetbody camera with restricted rotation?

Discussion in 'Priority support' started by Ian Danforth, Feb 18, 2019.

  1. I'd like a world-position fixed camera that targets a body but has constrained rotation. I only want the camera to rotate around world z.

    Currently if I track a body the camera rotates freely in world x,y,z to point at the body as it moves which results in an undesired camera roll.
     
    Last edited: Feb 18, 2019
  2. Emo Todorov

    Emo Todorov Administrator Staff Member

    This was actually changed in 2.0. Targeting cameras now remain horizontal... have you tried 2.0?
     
  3. That's an excellent incentive to upgrade this project. Thanks.